

Series : Warhammer 40,000 Developer : Black Lab Games Publisher : Slitherine Genres : Turn-based strategy Wargame Release Info : Xbox Game Pass Other Tags : Dad Game Trophies : truetrophies.com

(OK)The Imperial Guard showed up in Crusade Mode.
Mode overview:
Mode Description --------------------------------------------------------- Campaign Mode 20-missions Blood Angels v. Tyranids Planetary Supremacy Hex-based overworld conquest Crusade Mode 'Roguelike' Mode (1) Daemonic Incursion Survival Mode Skirmish Mode Single battle? --------------------------------------------------------- 1) Pick army, level up, go through sequence of randomly generated battles
Veteran Status - Each unit levels up and gains a Veterancy level, which gives them +1 accuracy and +1% critical chance.
Intercessors
Aggressors
Hellblaster
Landspeeders
Predator
The campaign mode gives me the Warhammer 40K fix I need, and even though it has a lot of flaws around the missions, and even the gameplay itself has a bunch of issues, it's still one of the games that best captures what it's like to play the board game.
List of issues for later:
I have been playing and enjoying the Crimson Dawn campaign so far. The game is a bit rough around the edges, the console controls are unintuitive and buggy, seeing unit info sometimes requires using L3/R3, buttons are used for different things depending on the UI focus, and the default stick sensitivity is completely off and has to be adjusted for the game to be playable. The 'Tactical Map' is just a rendering of the normal level graphics from a top-down parallel projection view, and is completely useless, which is too bad, it would be nice to have a useful overview in this type of game. The unit graphics is rough from up close - it looks like it's the automatically generated lower LOD level, including wrong normals that makes every surface look round. The sound is weirdly sparse and poorly mixed. However, the game seemed stable and relatively bug-free until mission 17. From mission 17, it started getting really weird. First, a Tyranid flying monster started dropping Spore Mines, which froze the game for minutes every time. It was scary, but I learned to trust that the game would always come back from being frozen. The first time I panicked and reloaded my save. I discovered to my horror that reloading the save caused all my units to be missing 50 HP, even units that never received any damage. I couldn't do anything about it, loading all saves just has that penalty now. I decided that it was just an extra bit of difficulty I had to deal with, and completed mission 17 anyway. Now I'm in mission 18, and the problem still persists. Also, there are vertical columns in this level that fucks up the camera every time I pan past them. The game feels like it's falling apart at the seams.