
This game runs at 20 FPS, seems pretty stable.
Looking at this game, I'm starting to see that the Silicon Graphics designed Reality Co-Processor (RCP) might be more powerful than the PlayStation Geometry Transformation Engine (GTE) and Graphics Processing Unit (GPU). The water rendering in this game seems more taxing than anything I have seem on the PlayStation, and in general, the N64 has more accurate texture transformations and better image stability.