Return Fire (PlayStation)

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            Series : Fire Power
         Developer : Silent Software
             Genre : Base Attack
          Features : Local Versus Multiplayer
                     Split screen
            Themes : Military

      Achievements : retroachievements.org

not completed.

Reichart Kurt von Wolfsheild wrote Fire Power in 1987, and in an interview with Amiga Resource he stated 'I believe in playing games with people, not with computers,' showing a keen interest in developing multiplayer games. The sequel to 'Fire Power', 'Return Fire', came out for the 3DO in 1995, and was ported to PlayStation and Windows the following year. It is based on the same 'capture the flag' mechanics with the same emphasis on multiplayer as 'Fire Power', but expands the playable vehicles with helicopters, jeeps, and armored support vehicles, and adds a bunch of levels.

screenshot
1(800)USA-ARMY

Facts

  • This game runs at 60 FPS, dropping to 30 FPS when there is too much going on.
  • The soundtrack is a bunch of classics:
    • Richard Wagner: 'Ride of the Valkyries' (1870)
    • Nikolai Rimsky-Korsakov: 'Flight on the Bumblebee' (1900)
    • Gustav Holst: 'Mars' (1917)
    and others.
  • The splitscreen multiplayer runs with the same frame rate as the single player.
  • According to the manual for the unreleased Sega Saturn version, you can refuel ground vehicles at fuel depots (the round containers) and restock ammo at ammo depots (don't know what they look like). 'Don't sit still too long while refueling or reloading. Enemy drones will find you on their RADAR and attack'
  • Apparently, ammo depots are *tents*.
  • Lou Gehrig - after winning a game, you get a famous snippet from New York Yankees star player Lou Gehrig's speech on July 4th, 1939. He retired after getting diagnosed with ALS, also known as 'Lou Gehrig's disease'. Why this is in the game, I'll probably never understand.

Quotes

  • Reichart Kurt von Wolfsheild (creator): I believe in playing games with people, not with computers. (From COMPUTE!'s Amiga Resource June 1989)
  • From the manual:

    The Helicopter, Tank, and ASV can each withstand some enemy fire. Their RADAR screens will show you how bad the damage is. As you take direct hits, a red (turning to yellow) filled circle will begin to spread outward on the RADAR screen. The larger the circle, the closer you are to destruction. Get back to your bunker to repair the vehicle. Because the Humvee has no RADAR and can take only one hit before it's destroyed, there's no warning before destruction.



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syltefar.com v.2.8.3 2025-04-22