
Audio ambience is non-musical background sound that isn't directly related to game play, but often serves to establish a location. Examples of ambience is wind, ocean waves, and crowd noise in sports games. Although ambience is a standard part of modern video games, before the 2000s, it was a rare feature.
tag : #ambience games : 31
Carnival Sega Arcade 1980 1 videoAmiga Karate Pointblank Amiga 1987Starglider 2 Argonaut Amiga 1988Barbarian II: The Dungeon Of Drax Palace Software Amiga 1989Myth: History in the Making System 3 Amiga 1989 CSword of Sodan Discovery Software GEN 1990Paradroid 90 Graftgold Amiga 1990 1 videoPowermonger Bullfrog Productions Amiga 1990Alien Breed Team17 Amiga 1991Blade Warrior Jason Kingsley Amiga 1991 1 videoAnother World ** Delphine Software Amiga 1991 CSpeedball 2 The Bitmap Brothers GEN 1991Heimdall The 8th Day Amiga 1991The Adventures Of Robin Hood Millennium Interactive Amiga 1991Space Crusade Gremlin Amiga 1992Hired Guns DMA Design Amiga 1993 1 videoMagic Carpet Bullfrog Productions DOS 1994Generations Lost Pacific Softscape GEN 1994Heart of the Alien SegaCD 1994 1 videoHeroes of Might and Magic New World Computing DOS 1995Bioforge Origin Systems DOS 1995Persona Atlus PS 1996 1 videoDamage Suomi-Peli Amiga 1996 CUropa2: The Ulterior Colony Austex Amiga 1997Resident Evil: Director's Cut Capcom PS 1997 1 videoTomb Raider II Core Design PS 1997Oddworld: Abe's Oddysee Oddworld Inhabitants PS 1997Heart of Darkness Amazing Studio PS 1998Silent Hill *** Team Silent PS 1999 8 videos C x 2Speedball 2100 The Bitmap Brothers PS 2000 1 videoTenchu 2: Birth of the Stealth Assassins ** Acquire PS 2000 6 videos C x 2