
Series : Death Stranding Developer : Kojima Productions Music : Ludvig Forssell Audio : Spatial Audio Other Tags : Hideo Kojima Original Screenshot Trophies : truetrophies.com
Outposts - From IGN:
Outposts change over time depending on how you engage with them. For example, if you end up taking out all the enemies in an outpost, its threat level will reduce, so if you end up passing through it again, fewer enemies will spawn.
Alternatively, if you leave an outpost alone, its threat level will increase over time, and more enemies with better equipment will spawn. The catch, however, is that outposts with higher threat levels have better gear and more resources to loot, so it’s a good idea to consider which outposts you’ll want to keep at a low threat level for ease of travel and which ones you can afford to let grow, so that you can fund your most resource-intensive projects.
Anti-BT Weapons - normal weapons can also be used against BTs, check their stats.
Lethal Weapons - The game still threatens you with having to dispose every body if you use lethal weapons. Seems like something to test out in a separate save game.
16 Episodes - It seems that the game has 16 episodes, each of which have a bunch of orders.
Materials:
------------------------------------------------------ CC Chiral Crystals 1000cg reduce cargo weight by 1kg Re Resins Me Metals Ce Ceramics Ch Chemicals SA Special Alloys ------------------------------------------------------
Construction:
------------------------------------------------------ Road (Auto-Paver) CC Me Ce Monorail (Tracklayer) CC Re SA Bridge (PCC) Me ------------------------------------------------------
Spatial Audio - we tested the game at the office, and it does indeed have spatial audio, useful for combat.
Chiral Crystals reduce weight - every 1000cg of Chiral Crystals reduces the cargo weight by 1kg. You can get them from the ground, or claim them from bases.
Watch Tower Remote - If you are relatively close to a Watch Tower, you can access it remotely, by pressing X on it in the map. For some reason, that feels like such a crazy cool feature to me.
Building Roads - If you can contribute all the materials needed for a construction, the road will build immediately.
Where's My Stuff? - Hovering over bases on the map will allow you to inspect your storage using X, and you can see vehicles in the garage using vertical D-pad movements.
Likes are XP - Likes increase you porter grade (Porter, Combat, Stealth, etc.). Porter Grade stats enable APAS Enhancements.
---------------------------------------------- Porter Complete deliveries Servicemanship Cargo quality (undamaged) Bridge Link Likes to/from other players Stealth Clear encounters with stealth Combat Winning fights ----------------------------------------------